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    • Serethia

      Minecraft 1.12   06/06/2017

      Update: Most plugins are now ready for 1.12, however we are currently still waiting on MorePlayerModels to update to 1.12. Hopefully this should not be a long wait.   Minecraft 1.12 has now been released but Aethier has NO intention of updating at this time. Spigot is not yet stable, and i do not wish to sacrifice server stability for the new features just yet. Further information will be given closer to an official server update. Please continue to use Minecraft Version 1.11.2 until further notice. Relay this message if possible!
    • Serethia

      Forums   06/08/2017

      Update: We have isolated MOST of the issues down to the theme the forums displays on, and have temporarilly changed it back to default while we work on a solution. You may re-enable the theme manually using the theme selector at the bottom of any page.   The forums are still being worked on- however we are awaiting a few critical updates aswell as the Theme Developers to push us an update. Hopefully these should patch the issues remaining in the forums at present. Apologies for the weird way things are displaying at the moment.
    • Serethia

      Internet Blackout - 12th July   06/13/2017

      Aethier Will be Participating in this years "Internet Blackout". During this time the front Page of our website will be unavailable, and you will through normal means be unable to get into the website. If you wish to bypass this on this date, please bookmark or save the https://www.aethier.co.uk/IPS/ URL, as it will get around this.   To read more on the Internet Blackout, Please see here: https://www.privateinternetaccess.com/blog/2017/06/july-12th-internet-planning-day-action-save-net-neutrality-just-like-sopa-blackout-internet-slowdown/

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Showing content with the highest reputation since 05/24/2017 in all areas

  1. 24 points
    After a long amount of work and many discussions within the staff team, the next big change in the first steps of a brand new economy system and RP environment are coming in. Starting from June 30th, 2017, there will be what is called a half implementation of a new system of rule. It is explained further below, however until the 14th of July it is not mandatory, simply encouraged to create the items as fast as you can. After July 14th, all weaponry, armor and other such items (Excluding Arrows and other projectiles, Javelins not included) now require a proper lore item to exist for your character within roleplay. We feel as if this change will bring about a far larger importance for those of blacksmithing and other such professions, and crafting will become much more of a prevalent base within the server’s environment. This will work alongside another important rule. Your minecraft inventory now counts as your in character inventory when regarding lored items. This doesn’t mean you are holding a sixty-four stack of dirt in your inventory, only items that have gone through the custom item application process or have been rewarded during events. This means that items can be taken from you during roleplay. To which you would have to give them to the other person or if you do not have the item in your inventory it cannot be used. Anyone found to use /enderchest or /pv (Playervaults) to hide items or grab them during the middle roleplay will find themselves in trouble Likely the biggest announcement here is the staff team will be assisting the Imperium in making their own currency. It will be entirely in character, minted by the Imperium and distributed by the Imperium. More details will come icly alongside this completely IC currency after @Hamwagon has returned from his absence.
  2. 19 points
    Aethier Forums: A prototype "React" bar is now working. Keep in mind that its subject to change, so don't get upset if it changes, or disappears. - Currently restricted to 25 Ratings per day for players during the BETA period. Aethier Rp Server: Fixed /glist Fixed the TPS issues when the server is above 70 online players.
  3. 18 points
    What is this Kyle, and why am I suddenly terrified?! Well, to put it short, we have decided that for the betterment of the server's RP and reasoning's, we are going to be culling a large amount of artifacts from the world. Our main aim is to eliminate major, OP artifacts and ones without a real story to them rather then "we got it by killing x large or epic creature". But what artifacts are being culled, and what is being kept? As of right now, I'm afraid that list will not be going public, but all I can say is that the server, from what we have documented, carried over 50 artifacts, and a lot of them are either old, redundant or just plain OP. I can guarantee that this list however will be hitting nearly everyone, regardless of faction or status to ensure that everyone gets a fair chance. To put in perspective, there are 32 artifacts being removed that we have documented, while only 12 are staying as they are. Additionally, another 12 are subject to removal and rework, so they may be redistributed in the future. All in all, 32 of 56 artifacts are being totally removed, while the rest are being kept or reworked. Do note that some artifacts have failed to have been documented, and for that purpose the number is likely going to increase in the future. What about player-made artifacts? Player made artifacts are safe, you can take in a breath. Though they may be hit with a wrench in the future, I can guarantee that they will not be hammered out unless they are far too Op for what is acceptable. Champion Weapons? For the sake of fairness, those too will be getting hit with the wrench, but again, no destruction here. And what's the "RP" reason behind this? That's for us to know, and for you to find out when it occurs. But Kyle- There is no need for more questions, in fact, I have a favor to ask all of you instead. In the posts below, along with whatever questions you may have, please make a screenshot of any artifacts you currently hold. Whether or not they are active, old or irrelevant now, it is for the sake of documentation that we wish to collect them, should we have missed some. Please note that those who do not do this and are caught with certain items in the future are subject to punishment and immediate removal of the item. Also to note: Ensure that it's a screenshot revealing it's text, not just the item itself. Though this change is not occurring immediately, this is simply a warning to everyone that changes are coming, and if you have any ideas of what a fair Generalized reimbursement should be for the removal of these artifacts, do make a post below.
  4. 17 points
    Event Name: Alskling Festival Event Date: 06/28/2017 Event Leader's Timezone: EST Event Start Time: 5PM-ISH Estimated Event Duration: Oh Lord Jesus Idk™ (4-5 hours) Event Location: Festival grounds, in Laru'lael, and the surrounding area. Location Specifics: Location is already built and does not need any building. Event Type: Other If selected "Other" in the field above, clarify: https://www.aethier.co.uk/IPS/index.php?/forums/topic/40251-culture-%C3%A4lskling-festival/ Attendees: This is a PUBLIC EVENT. All willing and able to come are more than welcome to do so, however criminals and those behaving in a disruptive manner beyond the typical drunken brawl will be removed forcefully, and incarcerated IC. Don't come here looking to cause trouble and expecting to be removed OOC, IC punishment for IC shittery. What are you attempting to do / What is the end goal of this event? Havin' a damn good time my dude. I'm going to spare you all the suffering of me copying and pasting my entire festival's lore in this box. The number of DMs that want to attend this event is entirely up to Event Team's discretion, however we are looking for environmental DMs for the most part, and the festival itself tends to spread out over the course of the evening into smaller groups, thus more than one may be needed. Going to speak to @Kyle1322 more in depth about this but don't let me down or you'll be letting down @CrystalMaiden too and that means death. Is this a combat-oriented event? No Do you require a DM? Yes How many DM's do you think you will need? 3 Special requests: This is a festival event in which items will be required, however as it is a public event, I have spoken previously with @CrystalMaiden on the matter of obtaining temporary vendors so that everyone can participate equally and enjoy their souvenirs, as well as keep alcohol and other common amenities flowing without forcing some poor bastard to sit behind a booth while everyone else has fun. For lack of a better way of phrasing it, this is a public holiday event using player lore. Details on vendors will be provided once the event is accepted and its date on the calendar set.
  5. 16 points
    Event Name: "Spark" of the Rebellion Event Date: 06/06/2017 Event Leader's Timezone: PST Event Start Time: 3 PM Estimated Event Duration: 1-2 Hours at most Event Location: There will be multiple simultaneous attacks on the listed locations in the west. The outcome for each event location is dependent on multiple factors of what we actually do. Not all will be burned or flat out attacked. Archeados Aeroth+Neighboring Fort Ert Fwe Ebeden Farm at (-2017,64,1690) Camp/outpost (-3644,64,1192) Outpost at (1863,64,441) Western Docks Location Specifics: Location is already built and does not need any building. If selected "Other" in the field above, clarify: N/A Event Type: Attack If selected "Other" in the field above, clarify: N/A Attendees: This is a public event of sorts as it is so involving of so many locations and groups being attacked, but I ask that people don't just show up randomly to these locations to try to be a hero or something if they have no business there. Please no ooc spectating in any location. These attacks were not declared or known about planning wise icly to anyone but those in it currently. Rose@thingirlRay Vale @Suldar Irena @_MS_BACON_ Makev @Makev_Alkam Edgar @arcanefox Bianca @Vyniel Gustav @mrcraftkonrad Cristiana @ItsClaireOr Vale @Suldar Yasir @ShadowMoon Quintin @Quintin (WIP LIST Will edit soon) (Going to tag a few people I know will be involved from the other side based on geography wise. Forgive me if I miss some. I don't know the leaders of all of these places. Again WIP will update soon) What are you attempting to do / What is the end goal of this event? The end goal of this for me is to have burned down most areas or populated areas. Or any that could be used as a defendable point or outpost by opposing forces should they arrive, once word of the attacks spread. Hoping to damage areas and food supplies such as farms and such along with transports. Little direct fighting most likely, aiming mostly for arson. Is this a combat-oriented event? Yes Do you require a DM? Yes How many DM's do you think you will need? 2 Sorry for the short notice.
  6. 14 points
    Aethier Will be Participating in this years "Internet Blackout". During this time the front Page of our website will be unavailable, and you will through normal means be unable to get into the website. If you wish to bypass this on this date, please bookmark or save the https://www.aethier.co.uk/IPS/ URL, as it will get around this. To read more on the Internet Blackout, Please see here: https://www.privateinternetaccess.com/blog/2017/06/july-12th-internet-planning-day-action-save-net-neutrality-just-like-sopa-blackout-internet-slowdown/ All other Services Such as Teamspeak and Minecraft will be Available and will undergo NO interruptions. We wish to play our part in fighting for the internet freedoms that allow you to sit about and play games all day and watch your cartoons or whatever it is you are into, but doing so without causing a disruption to you all. For those who don't want to click the link, here are a few example major companies that are joining us! TLDR: The frontpage of the website (The www.aethier.co.uk one) will be offline for 24 hours to help fight for internet freedom on July 12th. Everything else will work as normal.
  7. 12 points
    Hello everyone! We've decided to change the way that a lot of things work, to a degree of looseness and overall enjoyment. This is the first steps toward giving out more trust to the players, instead of forcing everyone to have to apply for literally everything. From this point forward, the following things MUST be applied for to be approved and played on the server. If these guidelines are not followed, it may result in a lore violation. If you play a character that meets any of the following jurisdictions and have not applied in the past, to continue to play your character, you must now apply. They are as follows; Capped races such as Syrien. Alchemical modifications that change a character's physical structure. (Steroids, Vestigial Limbs, etc.) Things that are now no longer applicable include curses, and special Sinnehliv. In the case of Special Sinnehliv, any Sinnehliv that is only aesthetically changed (Appearing to be a certain flower, etc), is automatically approved, providing that it still follows the height cap in lore, and the general lore guidelines for the race. Sinnehliv with any sort of mechanical change MUST still be applied for, and are less likely to be approved. All genetic diseases or mutations NO LONGER need to be applied for, as long as they are roleplayed correctly. In the case of misuse of a specific disease or genetic disorder, the offender will receive a lore violation warning and is forced to properly apply for such a disease to prove they have done the correct research needed to roleplay it correctly. This is also applied for mental Illnesses as well. Basic Alchemical creations such as basic pain relievers, sanitized bandages, and lesser relaxants, general medical supplies as well as basic infection-fighting substances can be automatically applied for as a custom item with lore team approval only needing to be marked on the thread itself. Poisonous substances, and lethal doses of a certain type of medicine go beyond basic alchemy, and otherwise require approval in the standard applicable manner. In the case of Materials, Plants, Stones, ores to everything in between. RARE quality or lower now requires proper logging to give the materials out. Previously, UNCOMMON was this limit, but we have decided to raise it as another note of player trust and responsibility encouragement. With this change, only Orange and red tier items require events, the rest do not. =============================================================================================================================================================== Two new Horses have been released, you can find them [Here] and [Here] All horses currently published now have new art, credited to the lore team member @MaraSov and her amazing work. As of right now, new lore coming out will be marked with the original writers due to an error with the Author system, it will be fixed ASAP!
  8. 11 points
    i dare you to try to take it bud
  9. 11 points
    The Awakening The Vaya, ancient beings of old have rested for countless centuries within the world, slumbering without need to awaken. The elements have remained balanced, and the world in a state of peace. Upon the destruction of the eastern continent, this has entirely changed. Emerging to heal the world once again, the Vaya seek to enrich mortals with the power of the elemental lords in order to restore Aethius to it's former glory, now only a shadow of what it once was. Three have been chosen, three will answer the call, and three will undergo the trials. Regardless of who emerges, those who do will receive the prime blessing of the Elemental Lords. @Olyblob @Ponypepper @Elentiya
  10. 10 points

    From the album Phantom's Art

    @CaitTheGr8 Here's your lil Cassie~ <3
  11. 9 points
    I can't wait to be the only man doing CRAFTING RP FOR EVERYONE.
  12. 9 points
    Lore custom items better be taking taking a hit to the price, because people without a bunch of arunes are screwed then.
  13. 9 points
    The Dark Elves lingered and Ivy dismayed. They had left their homes, albeit, before they were homes of shit and piss and rats. It was what she was used to, the depravity of it. She longed to return beneath the soil, and thus she tried rallying the group. Eiduwis far above, though it were the lands of their new oppressors, it was worth the gamble. Ivy knew that they should never find them in the heart, not while they were distracted in Aversia. And so she set off, through the night surveying the boats from the rooftops undetected. Her eyes had selected one that fancied her, and she would have it, they would escape. Or so she hoped.
  14. 8 points
    Aethier Hub & Creative Server: Updated SuperVanish Updated HeadDatabase Aethier Roleplay Server: Updated HeadDatabase. Updated SuperVanish Added RealisticFish - Actual fish swimming about. Craft a harpoon to catch them! - Low spawn rate currently during testing, but may put dedicated spawn locations in later. Brand new Character card system. - New Command: /char (or /character) - Help command: /char help - Right click a player to view their character card. - Click a players name in chat to view their character card. - Staff & Playermods can currently edit other peoples character cards. (Initial implementation, Subject to change on Staff Discussion) Minor Performance Tweaks to Dynmap.
  15. 8 points

    From the album Vadokim's Emporium of Atrocities

    "Brought through the rifts activated at Castle Wolfstadt, these three men were given a new chance at life by the Aversians, spared from the horrific, macabre nightmare that had befallen their home. They were born in a world different from our own, belonging to a different age. Now they find themselves in a strange place, forced to start anew." From Left to Right: Miko Fuchs, Alexandrei, Aelric Von Highmotte (Special thanks to @kate12kate for helping me improve this tenfold before posting it. She has an eye for tiny errors and seriously knows her sh**. A+++)
  16. 8 points
    THE MARTYRS OF ST KAY Fire, fire burns all life. Regardless of its importance, be it small or grand, regardless of the redemption offered or of the knowledge gathered; even the greatest of beings has suffered the aching, singeing pains of flames licking their frail, powerless flesh. Such was the fate of St Kay, a mind lost far too early to this decrepit, merciless world. Of Avaltan and First Born heritage, resented by the former and ignored - although briefly embraced - by the latter, St Kay's life was a singular, long and arduous path towards Sainthood and martyrdom. At a younger age, he was cast away from uncaring parents, the product of a single forbidden night of passion. Reluctantly did a hermit find this nigh frost bitten babe, wrapped in thick pelts. Already was Kay's beginnings in this world a struggle, for in his earliest years he battled on the border of life and death. Fate decided to not grasp at this young bright soul yet and allowed him to escape death's clutches. From then on was the babe brought up, rising through his years to become a gentle faced bright child. His smile showed nothing but benevolence, his eyes of the clearest, purest blues and his hair akin to the angel's silk that floats early in the summer morning. The reluctance with which his foster father had found him had melted through the many years spent educating Kay from boy to man. Yet from his home, Kay knew not the horrors inflicted upon the many mortals of Aethius. War, famine, genocide were instances common to all. In the world St Kay lived, brothers betrayed brothers, fathers denied their sons, slept with another's wife, whilst their own abused their children- betrayal was common place, and for more than a century had a conflict erupted. Mortality was divided between two orders of Law; men and women of faith had to choose between the kingdoms of Hell and the City of Silver; mankind was to take a side: mercy or punishment. When sickness took hold of him, the hermit chose it was now his time to pass away. Upon his father's death, Kay left his home inheriting nothing else but the boots the hermit wore, the staff the hermit used to trek through the mountain chains of Veldur and a faith set in stone. For the Lord Protector's mercy had rained upon St Kay's spirit from the teachings of his sole parent, passed down upon him through meticulous explanations and allegories. His travels led him where his faith guided him, and soon between Good and Evil he chose the former. It was a dichotomous conflict between angels and demons, strife and justice, a war that lasted a hundred years and one that was soon coming to an end. For both sides weakened not, but their powers were so grand a stalemate was the only sane option. Yet mortality possesses little to none of this common sense in the eyes of the Divines. It was a time when artifacts had spawned across the continents, dotting the armies of both sides with monstrous, wonderful and miraculous powers of godly destruction and mending. It was a time when every man and woman raged against each other for a belief they sought to promote in such ways it would annihilate any other - and in the way of such hateful expansion stood but the Lord Protector. Numerous battles had been led, many won, many lost - yet the faith was still strong and amongst the Lord's own armies stood people of many races and walks of life. St Kay joined this force, and stood his ground against the demons of Hell as part of the first Hawk Legion. Years of conflict and massacre ensued, thrusting a now seasoned Kay into the front lines. Companions at his sides fell one by one until a meager force of hoplites repelled the swarming Belekii. The battefield had exhausted what fresh soil it possessed. Charred bodies dotted the once vigorous vine fields. Spears grew instead of apple trees, swords sprouted at its shaft like leaves of a flower's stem and shields took the roles of lillipads in the thick slushy puddles of mud. The Battle of Shrilla was the supposed last, the Lord Protector's last effort to hold against the forces of all evil. To loose the Valley of the Valois would mean to let an open door onto Anion and the Northern Isle. They could not fall. Yet the Legion's standard fell, its ivory white draped pole was tainted by the sullen soil. The Hawk's symbol had fallen, the hoplite's faith was faltering. Yet out of the blue, heroes emerged from the front lines. A squadron of faithful pierced through the surprised, overconfident forces to raise their banner once more, to prove to the world their beliefs would hold fast and never crumble. Amongst these eternal heroes ran St Kay, pushed his bloodied form through and maintained the standard sky high. The alabaster flag swept across the field, shining down upon the hordes of demons and their earthly acolytes with a holy flare. The skies split to reveal the chorus of angels, bells and cries of war upon seeing the rallying standard for the pious, divine and mortal alike. Every winged companion to the Lord Almighty wished nothing else than to join the brawl, yet it was not the legions of Silver that reinforced their position, but the commander himself. The Angel of Hope swept across servants of Hell, converting by his very presence any who had dared to raise a blade against Him. The heretics knelt before the Lord Protector's own servant, swearing themselves into his everlasting service to protect. Trusted with his divine shield, they were sent to repell and convert those who once were their comrades. The brave, selfless men and women who had nearly sacrificed themselves were bequeathed the Lord's shield. The war waged on, yet it was short lived for one side had been brought back up with a renewed breath. Soon, the West was freed and the Lord of Torment revoked his forces from Dulkira and leaving Aversia in its whole, He changed His plans of corruption. Yet this was not the end of Kay's life, for with his own eyes he had seen the horrors of war. The families and lives destroyed, their corpses irreligiously lay on the ground. All were contorted in positions ungoldy and innatural... he swore that no life would be forgotten, no culture would be laid to waste. His service to the Lord ended not. For St Kay returned to his homeland, holy and scarred. If all lived under the Lord's protection perhaps would the world be a more peaceful place? Mercy would reign supreme. Yet this mentality was not a way to condone. Instead of trying to make the others understand his beliefs, it was necesarry for the Saint to understand their own, to preserve what culture they possessed, the tales, the songs - and return the favor by spreading his faith with magnanimous teachings and simple, pure benevolence. In the frozen wastes of Anion, St Kay cared for the sick, the needy. He defended the meek against those whose spirit was too tainted by the dark, and brought criminals back onto the right path. And for his actions he was both lauded, and hated. This hate stemmed from places none could understand, perhaps from the deepest depths of the mortal heart. In the darkest night was he dragged to a pyre, his startled form tied and set aflame. No man could resist such torture, and despite his doings and actions, Kay was no different from other men. Publicly executed for his mixed heritage, murdered for his faith, Kay was crowned a saint by many of his breathren in the following years. His most sanctimonious corpse never to be found- yet the banner which he and his companions raised, the standard that rallied the troops of from the heavens, is yet to be uncovered despite being considered a relic in the Martyr's eyes and the followers of the Lord Protector. -+- The quality of mercy is not strain'd, It droppeth as the gentle rain from heaven Upon the place beneath: it is twice blest; It blesseth him that gives and him that takes: 'Tis mightiest in the mightiest: it becomes The throned monarch better than his crown; His sceptre shows the force of temporal power, The attribute to awe and majesty, Wherein doth sit the dread and fear of kings; But mercy is above this sceptred sway; It is enthroned in the hearts of kings, It is an attribute to God himself; And earthly power doth then show likest God's When mercy seasons justice. -+- Who are we? An order founded upon the discovery of St Kay's martyrdom. Those who seek to complete his life's works and dedicate our own to the worship of the Lord Protector. What do we do? Execute the Lord's will by protecting the meek and helpless from the corrupt. Gather knowledge to preserve the Truth and integrity of Aethius. Gather those who seek to defend their brethren within the ranks of the Most High. Council the rulers so that mercy may shower upon their soul. Care for the sick, heal the wounded, bring judgement upon criminals. The Martyr's Law: The Martyr puts his honor to deserve confidence. The Martyr is loyal to his country, his parents, his leaders and his subordinates. The Martyr is made to serve and save his neighbor. The Martyr is a friend to all and the brother of any other man. The Martyr is courteous and chivalrous. The Martyr sees in nature the work of God, hence does his all to preserve it. The Martyr unconditionally obeys and leaves nothing done half-heartedly. The Martyr is master of himself, he smiles and sings in times of strife. The Martyr is economical in his gestures and cares for the good of others. The Martyr is pure in his thoughts, words and deeds. The Martyrs of Saint Kay are an order of monks, priests, nuns and templars whose very existence is devoted to Dahriim, the Lord Protector. Their greatest honor is to serve him both in life and through death, hence the term Martyr. To die for their belief is this Order's paramount belief of devotion. The Martyrs seeks to reproduce their idol's life through the acquisition of knowledge, the preservation of all cultures far and wide, converting non-believers to the faith of the Lord Protector, tending to the unopportunate souls that suffer this world instead of enjoying the wonders it may offer. Yet unlike many monasteries, the Martyrs are home to a group of templars, their outside liaison with the outside. These wondering Knights come to the aid of any who requires such, offer their blade in the service of Kings and Queens far and wide. These templars, previous educated and ordained as priests, show absolute restriction and self control in all matters and an innate knowledge in martial matters. It is said that the ordeals suffered through to be amongst these outsiders is most arduous, or even practically lethal. All martyrs function as a single body under the guidance of the Mother Superior, a woman whose name is unknown but within the closest circles and spends her days and nights taking care of the sickly or in constant meditation and prayer. The Mother Superior's location, and her retinue of holy men and women is unknown to the public but to those Templars which scour Aversia and its neighbouring continents. However it has been speculated many a time to be hidden somewhere in the Heidardg chains, yet hints have led to it being present entirely elsewhere, be it in native Aestatia, the outer rims of Eiduwis or the Non'ay Ranges of Navadeem. Some may even conject their is no monastery and instead, the Mother Superior simply travels wherever she can, followed by her many priests, nuns and apprentices. Bound by unbreakable laws and vows, the Martyrs of Saint Kay embody the multiple facets of Dahriim, the Lord Protector. The Seven virtues are all upheld in each individual: Chastity, Charity, Diligence, Humility, Kindness, Patience and Temperence. In addition to these, the Templars acknowledge Dahriim as a God of War, understand its necessity and dangers, yet work to make sure the least amount of casualties emerge from all conflicts and retain their chivalrous values throughout. Their many rituals and ceremonies are secret, the sacrament of Ordination that allows simple apprentices to pass from student to scholar is perhaps one of most well guarded. None the less, all members eventually are bound to step through each sacrament throughout their lives. Initiation ; Confirmation ; Ordination ; Reconciliation ; Blessing of the sick ; Marriage ; Last Communion. OOC: WOAH! Okay, so that didn't sap my will to write at all. Put simply, I wished to do some... world building I guess? In any case, what you have just read through is an NPC order by the name of the Martyrs of St Kay - a religious figure having fought at the Valley of the Valois when Germael manifested himself, etc etc. The whole point of this culture/society thread is to simply fill in spaces I though could use some filling in. Namely the existence - or prior existence - of various Dahriim priests and priestess that obviously have not gone through any kind of education or training what so ever. Call me over realistic it was just Something I noticed. If people have been thinking that there is no order of Dahriim to follow, well here you have now. However, this being a mostly NPC those who join will be solely members. Priests or Priestesses, or Templars yet no figure of importance, as that remains non-player character. I don't particularly care if this thrives or not, as I'm not going to actively work on this, but it is always a nice thing to have in the background for certain new and pious characters. If you want a character to join, go ahead and message me on the forums, I'll tell you the various technicalities and beliefs and you can interpret your way from there! @Nerdlord57 notice me senpai
  17. 7 points
    People have worked hard during events for the items that they have, and to have them just stripped away from you absolutely just nullifies any roleplay you've done with the item and all the roleplay done to retrieve the item. Each item tells a little bit about the story of aethier, the large battles that have taken place, the people we've met, the things we've seen. To just take those away seems extremely unfair to me. These items are entwined in your characters overall story, it's become a part of who they are in some cases. To be offered a sum of arunes and pushed to the side would be extremely defeating, but replacing the item with another item is also something I'm assuming that you're trying to avoid as it defeats the entire purpose of removing the items. Simply 'disenchating' the items can also be less than acceptable in some cases. Not every artifact is a super-masterwork item that will remain useful. Some are just normal everyday objects with a magical ability. It's simply just another blade, another necklace, a pair of boots. Things like this, and especially lore retcons, can easily kill off characters. I've seen it happen, I've had it happen to me. It crushes you and makes you want to give up ever trying for anything special again. So when thinking up what to give the players, make sure that it's worth giving up what they already have. No one wants to trade in their sports car for a 10 speed bike.
  18. 7 points
    Net neutrality is essentially equal availability to all online services. Lets say in a hypothetical sittuation there is website A and website B. Website A has said things that the service provider disagrees with and so the provider limits access and bandwith to this website. Additionally, Website A may be able to pay the service provider extra to get a faster connection and have competitor websites just not show up or be unable to be connected to. Edit; If you don't know about a topic it may help more to do some reading into it before making a post to help yourself understand it better
  19. 7 points
    Event Name: Union of Belial Kaldeste & Evelyn Strafford Event Date: 06/23/2017 Event Leader's Timezone: GMT Event Start Time: 9pm Estimated Event Duration: 1-2h Event Location: The wedding area right at the top of the Spirit Tree Location Specifics: Location is already built and does not need any building. If selected "Other" in the field above, clarify: N/A Event Type: Other If selected "Other" in the field above, clarify: Wedding Attendees: Marriage is between: Evelyn Strafford Belial Kaldeste @DayLighter Guests: Mapal: @Seaaaaa Emma: @Kenophobia Desimir: @CrystalMaiden Carmen: @MrT Robin: @Caleo Orchid: @DrugsOnFire Karl: @Hugh Avel: @ZooGarrus Eleanora: @RoguishLaughter Leonce: @oCoffee Fabienne: @Pandamainia Ember: Ramsey: @Redwall Goslynn: @Bromophobe Amber: @Ash10744 Hayden: @Naurmegil Elenwin: @kate12kate Alavara: @Stormheim Cassandra: @CaitTheGr8 Amara: @DrugsOnFire Raphael: @Marcus Oakley: @Kiwi Spinner: @OhGeeEmily Malthorn: @Suldar Eala: @MissPlums Kaladin: @Arcturio Ronja: @MaraSov Emmeline: @MayaTorres Eblis: @Olyblob Odette: @Roze Dan: @Hoeftificus Lilith: @Sylfiah Vulkan: @DrugsOnFire Verin: @RoguishLaughter Rina: @Sylfiah -All Spirit Tree Staff- Seraphina: @natureluvr Erika: @NiNi Alda: @Tree Murdoc: @Kyle1322 Jarrow: @MangoSalsaa Snowheart: @Vmwareguy2 What are you attempting to do / What is the end goal of this event? To whom it may concern: You are hereby invited to share the joy at the celebration of the marriage between Belial Kaldeste and Evelyn Strafford. The request the honour of your presence on this day, the first of a new life. The ceremony is to be held at the Spirit Tree, found on the Spirit Isle. Following the ceremony there will be celebrations, here we ask only for respect on this day. Is this a combat-oriented event? No Do you require a DM? No How many DM's do you think you will need?
  20. 7 points

    From the album Kate12kate's Art

    This is kinda crappy since I've never done one before BUT I had fun so @Pedicurable HERE YOU GO
  21. 7 points

    From the album Gol's art [read description plz]

    "So, a 6'7 Undead Aestatian comes running at you at speeds so fast you can't comprehend what's happening-what do you do?" "Run." Gol took on the form of an Aestatian for the experiments and became undead, now we know how terrifying this would be haha.
  22. 6 points
    20th of Sol Veltes, 1409 The champions of Dahriim and Belek will feel their powers seem to fall apart..none of their benefits remain, nor are they able to transform into their forms. An odd disturbance is occuring, and any contact with their gods is also cut off. All that the blessed are met with when they attempt to use blessing related to the gods of morality instead have a shock of both red and blue bolts of energy shoot through them, and painfully at that. The reason for such us unknown to mortals, but it seems as if the pantheon themselves are oddly silent to the issue. .. [This issue will be occurring until the end of the month of Belek.]
  23. 6 points
    I really like that this is actually occurring. I know it was in the thoughts of some players to ICly remove/destroy most artifacts because of their impact on the server and playerbase as a whole, but since it's coming directly from the staff/ET/LT now, there should be a lot less drama and shit stirred from that. thank u a ton
  24. 6 points
    Thanks to @TheCatNebula for helping explain it better. The research I did was quite abstract and generally not helpful, which is why I asked here. Also @Archangelic I know you have some sort of complex against me for some reason, but your blatantly toxic attitude around most people in OOC environments is nothing but harmful to your appearance. I mean thanks for caring enough to make the effort to post on it, that does show at least some sort of willingness to help. It was in incredibly poor taste though, and almost any other method would have been vastly more helpful. To everyone else, I hope that if you take part in this thing that your goals are somehow met!
  25. 6 points
    9th of Vassas, 1409 The realm begins to shudder..a new essence of creation has reawoken from ancient times and has begun to roam the world..the Vaya, four impossibly powerful elementals, have risen from dust to once more protect the elements, and stop those who would irreversibly damage them. Their calls can be heard across continents, their power able to reshape both land, sea and air in the blink of an eye. A new age of magic, one of ancient, primal origin, has returned. Yet more materials pour through the lanes of trading from Aeoressa to Navadeem, as the Empire's material reserves are beginning to wane. Clay, brick, stone and countless men are shipped away, and it seems that profit can be found in the mercantile trade of quarries and mines these odd septs. Yet more, Rumors are spreading of the rise of Avaltan Raiding parties, clad in longboats that carry a modified version of the Norheim Eagle as heraldry on it's sides. It seems that some are not totally satisfied with the ways of queen Emmeline, and wish to live a more raider-type of lifestyle against the world itself once again in their glory days.
  26. 6 points
    Off to a good start. I'd say raiding places with resident populations might be a little more intimidating though.
  27. 6 points
  28. 6 points
    Event Name: An Archangel's Redemption. Event Date: 06/14/2017 Event Leader's Timezone: Central Standard Time. Event Start Time: 3:00 PM Estimated Event Duration: 1-2 Hours Event Location: http://prntscr.com/feg06q Location Specifics: Location is partially build and needs building. If selected "Other" in the field above, clarify: N/A Event Type: Dungeon If selected "Other" in the field above, clarify: N/A Attendees: Vamaer only. What are you attempting to do / What is the end goal of this event? Vamaer, wishing to repent for his uncontrolled actions in the Experiments, intends to purge the corruption within the Citadel. The end goal is to leave the land cleaned, and anything within that is dark and twisted purged. Is this a combat-oriented event? Yes Do you require a DM? Yes How many DM's do you think you will need? 1
  29. 6 points
    Santa Lulia Overview Santa Lulia is a quiet city, built on the Isle of Naveira as an extension of the castle placed upon it by Lord Joao de Tavora. The city was built along with the members of the Tavoran Aristocracies, with the common goal of their worship of Ombra. The city bears the name of Her Demi-servant, as a token of this reverence. Religion is central within the city, but none are barred from entering it without reason. It grants safety to all Lunarii, including the Vallah among them. The city offers peace- and acts strongly towards anything within it that may break that balance. Climate The island upon which Santa Lulia rests carries a mediterranean climate, sitting along the edge of Aversia, facing the Eastern Oceans. It is neither attributed to Argione’s continental mainland nor Anion’s cold wastes. The city thrives off the soft, dryer climates, making good use of the variations in rainfall, along with the resilience of the trees around it to preserve food and the oceans it lies by. The weather is often carried in from the oceans, knowing little variations under a stable climate. Temperatures in Santa Lulia rarely exceed 25°C throughout the year, though they may peak at 30°C within particularly warm summer months. Winter temperatures are similarly soft, falling not much lower than 5°C. Snow is rarely, if ever seen upon the island despite its distance to Anion. Sought Professions Currently, several people versed in skilled professions are sought after, namely that of blacksmiths, guards, priests, fishermen and blood-servants Politics Santa Lulia is lead by the Tavoran Aristocracies, and their allegiance lies with them. The island, like all other within Aversia fall under the claims of the Imperium. OOC Rules -Do not modify the land or houses without permission. -Do not grief or steal from chests. -Inactivity of 6 weeks may lead to removal of belongings. Application Form Post format taken from here
  30. 5 points
    17th of Belek Veltes, 1409 The skies are filled with smoke. Archadoes, the largest farming settlement in the known world, has been burned to the ground. Plumes of smoke clouds the sky, and plants will soon begin to wither. The entire north portion of the western continent will be clouded for septs (6 OOC days) to come. During that time, plants will have no sunlight, and sinnehliv will begin to decay, and suffer. Already being felt, food prices have begun to rise in preparation for a possible famine that could arise from this tragedy. Two stars, one of red and one of blue have been seen moving through the night sky like comets at extreme speeds..scholars and observers are beginning to think think that something up there is fighting, instead of two comets colliding, but what? or even..who?
  31. 5 points
    I think there is a couple misunderstandings, so I'll clear this up due to my poor wording in literally everything. Player-Made Artifacts and player-made ITEMS are very different things. The only types of things we are looking for regarding that is that created by magical means and have mechanical abilities. Regardless, these won't be coming until much later. If I had to give an ETA to when the list is released, within the next 15 days. When it will actually occur is easily not for the next 30 or so days. In addition, in terms of reimbursement, we are unsure exactly what the playerbase wants in this case, so chances are we will go to you privately about it to clear things up. And then a little more explanation on the reason why we are doing this. I really am not one so sugar coat or beat around the bush as they say, so I'll just say it outright. In all honesty, not all artifacts are bad. That is abundantly clear and those are not what we are actively cutting out. Artifacts that tend to choke out RP and make it basically impossible to do anything or be opportunistic are what we are aiming to cut out. Things for example that you say "Well I could do this, but they have X artifact so it's just not worth it and impossible anyways." Another big issue that we spotted, and is something we are going to do in the future is loot scaling, and how poor it has been. High-Powered characters fight more difficult bosses and get more powerful loot. Though for an RPG this makes perfect sense, in the wishes of wanting to keep the server balanced and equal for as many as possible, this shouldn't be the case, at least in my opinion. In the future, we are seeking to amend this, and the first step toward that is also fixing the artifacts that are already out. The second is reducing the amount of artifacts that are also given out in the first place, and readily making ideas far ahead of their actual release. Recently we created a dogma and a direction in terms of lore and what were looking for. One of those big huge directions we did NOT want to take was to restart the arms race of the server, and it's a mistake we also want to remove any trace of as well. If you have any other questions, feel free to ask and I will clarify.
  32. 5 points
    I think Delicious Strudel Bread is best artifact tbh.
  33. 5 points

    From the album Vadokim's Emporium of Atrocities

    "And when the pike is raised, with our ensign unfurled, may it cast its shadow upon the conquered. Like the wyvern that was slain, our ideals shall soar. Like the warrior who slew; they endure." An attempt to draw Theodora in playing card style.
  34. 5 points

    From the album Vadokim's Emporium of Atrocities

    A visualization of the nameless Dullahan whose Myrtol Warhounds bring death and disease on any who dare venture into his stretch of the Deep Runs. He slumbered for ages until disturbed by two foolish adventurers who clashed with his pets and wrought havoc in his halls. When they demanded that he fight them, he said only cowards engaged men they knew to be beneath them. If the adventurers wished to fight, then they would have to prove themselves. This trial began with an offered blade- and a deathly curse. (I made this to experiment with thicker, more visible brush strokes; radial glow; green, ghostly lighting; as well as diagonal lines that convey motion. The sharp contrast between light and dark [chiaroscuro] is meant to be a step away from Wolfstadians, where the contrast was much less bold and the colors much more subdued.)
  35. 5 points

    From the album Kate12kate's Art

    This was wonderful anatomy practice for me- Thank you so much @Curtissss for the commission! I had a lot of fun doing little water effects since he gave me the creative freedom to do so. People have been having a hard time finding the price sheet, so from now on, I'll link it on all the gallery posts. Commission status and prices can be found here.
  36. 4 points
    Can't say I'm on 100% support, the way it's worded sounds like it encourages theft which will only result in ooc bickering over the matter. We've already seen people outright refuse to give over items when they've been taken away icly which normally results in either needing a staff to remove the item which can cause more arguing, or tell the other player not to do xyz which can cause more drama. Edit; Additionally what does this imply for walking armories, can a player not just fill their inventory with weaponry now?
  37. 4 points
    Hmm. Hmm. Hmm. Fascinating. IC Imperial Minted Economy- Alright so allow me to ramble on a bit. So our current economy is arunes, but with the creation of an entire imperial economy their will quite honestly be many /many/ flaws in this... all of which i'm certain have been addressed hopefully. 1. What are they made. 2. Are they MC items or still technically non-existant like arunes? 3. The sheer /start/ of the use of a brand new economy on a mass scale would inevitably cause absolute chaos. 4. Possibility of Inflation/deflation /IF/ it's made in such a way that that is possible. 5. Reasoning for the imperium to suddenly create it's own currency. 6. What will be the purpose of Arunes? If their an OOC currency would their be a method to convert to imperial coins? And imperial to arunes. 7. What happened to all the arunes. Sorry if i'm rambling or this is rude or simply to many questions, i'm simply shooting them off. Alright, so now the idea of needing actual items to RPly have them. 1. Pricing. Pricing pricing PRICING. 2. The ability to make simpler lored items outside of an application process? If the current process is still used then i'd imagine the people capable of reviewing it and making it. The only other idea that comes to mind is ALLOWING us, the players, to be capable of making simple lored items mechanically somehow. 3. Specifics on what items need lored things, and what doesn't. 4. (More of a personal question honestly.) Could we tailors make lored items for clothing, in reference to a person's skin's clothing...? I'm a bit uncertain how to phrase my question quite honestly. Alright I know I just asked a heck of a ton of questions, rambled, /maybe/ annoyed a few people, and i'm certain many of these will be answered in time. Simply things I wanted to point out and ask.
  38. 4 points
  39. 4 points
    Also, please consider lowering the prices on custom items in general, I'm not keen on paying over 100k for basic weapons in my army.
  40. 4 points
    Event Name: The Solar System Event Date: 06/25/2017 Event Leader's Timezone: CST Event Start Time: 12 PM Estimated Event Duration: 1-2 hours Event Location: Spirit Isles observatory. Location Specifics: Location is already built and does not need any building. If selected "Other" in the field above, clarify: N/A Event Type: Other If selected "Other" in the field above, clarify: Astronomy-related Attendees: - Carmen (?) @MrT - Vara @Stormheim What are you attempting to do / What is the end goal of this event? Vara is going to go up to the observatory at the Spirit Isles and gaze through the telescope and use her naked eye, attempting to find out more information and discoveries about space and our current solar system. If possible, perhaps she could find or see something that one couldn't just BS in standard RP. It would be cool if @Nazthaur could DM, however any other DMs are perfectly fine. Is this a combat-oriented event? No Do you require a DM? Yes How many DM's do you think you will need? 1
  41. 4 points
    Event Name: Dishonored Event Date: 06/24/2017 Event Leader's Timezone: CST Event Start Time: 6 PM Estimated Event Duration: 1-2 hours Event Location: Location Specifics: Location is already built and does not need any building. If selected "Other" in the field above, clarify: N/A Event Type: Dungeon If selected "Other" in the field above, clarify: N/A Attendees: Villinar - @Limits What are you attempting to do / What is the end goal of this event? Villinar is returning a phone call from a Dullahan. Requesting @Nazthaur as the DM, since he has DMed the previous two events and knows how to tie all three together. Is this a combat-oriented event? Yes Do you require a DM? Yes How many DM's do you think you will need? 1
  42. 4 points
    17th of Bahari, 1409 Oddly, it appears that some Militia armor is missing from the castle's armory in Fortvoie..the raiders seem to have left little evidence, apart from a slightly open window and a man drained of blood. The Colossal Crab population in Darkwater is beginning to be alarming, They are seemingly within the sewers, on the plains, and generally everywhere one can reach. The guardsmen have been busy all sept trying to cleanse them, but injuries are high, and the population growth does not seem to be slowing down at all.
  43. 4 points
    So I finally got around to finishing up an old guide of mine that I was working on ages ago and just sort of dropped when my energy to write had also dropped. I figured I might as well finish what I had started a while ago and that the commands were pretty self-explanatory enough to just go ahead and put it out for those who don't know how to function the courier plugin. [This is a placeholder. I'll write up a summary of the commands and guide here when I get back to my laptop in a little bit.] Courier Plugin So one way of sending letters in-character through in-game methods is through our courier plugin. Letters can be manually delivered in-game or delivered by a courier in the plugin at the receiver of said letter at their earliest convenience. This plugin is rather simple and easy to use, and is only but one option in sending letters that is rather convenient to use. /courier = This command gives a list of possible commands for the plugin. /letter <message> = If a piece of courier parchment is held in hand, this will create a letter. To create multiple pages in a singular letter, you can use this command multiple times as needed and it will automatically make new pages. /post <username> = This command will send the letter in your hand in-game to the user of your choosing, at a cost of fees if you have sufficient funds. /courier fees = This will tell you how much the fees are to send, or create, letters to send to other people. Once sent, only the person it’s sent to may read it first. /courier unread = In the case that you don’t receive your letter or you miss the courier all together, you can enter this command to request it to re-deliver to you. Instructions for Use: And when you receive a letter, a villager will show up with your letter, and a message will show up on your screen in chat that a courier has shown up to deliver a letter. To get the letter from the courier villager, you’ll need to click (left or right) on the villager until an enchanted piece of paper shows up in your inventory. Currently, the fees to send a letter with this plugin is 500 Arunes and 1 piece of Blank Courier Parchment, which the recipe lies below. If you miss the courier or don’t receive your letter when you see you have one that has arrived, you can use /courier unread to have it re-delivered so you may catch the courier for the letter. While writing a letter with a piece of Blank Courier Parchment, make sure you are holding the letter in your hand as you are writing it, and that you may write multiple pages if needed. Parchment Recipe: The recipe is quite simple. You simply place a piece of paper into a crafting table, it will create a piece of Blank Courier Parchment, which will be recognized by the plugin when writing letters. http://imgur.com/Z3Xp3gy http://imgur.com/lCLsUD9
  44. 4 points
    And since we are hosted in the US, this kind of thing really matters to us, as Comcast for example could start trying to charge us so their customers can access our website snd server without being throttled and slowed down artificially, or even at all.
  45. 4 points
    until
    Event Name: Union of Belial Kaldeste & Evelyn Strafford Event Date: 06/23/2017 Event Leader's Timezone: GMT Event Start Time: 9pm Estimated Event Duration: 1-2h Event Location: The wedding area right at the top of the Spirit Tree Location Specifics: Location is already built and does not need any building. If selected "Other" in the field above, clarify: N/A Event Type: Other If selected "Other" in the field above, clarify: Wedding Attendees: Marriage is between: Evelyn Strafford Belial Kaldeste @DayLighter Guests: Mapal: @Seaaaaa Emma: @Kenophobia Desimir: @CrystalMaiden Carmen: @MrT Robin: @Caleo Orchid: @DrugsOnFire Karl: @Hugh Avel: @ZooGarrus Eleanora: @RoguishLaughter Leonce: @oCoffee Fabienne: @Pandamainia Ember: Ramsey: @Redwall Goslynn: @Bromophobe Amber: @Ash10744 Hayden: @Naurmegil Elenwin: @kate12kate Alavara: @Stormheim Cassandra: @CaitTheGr8 Amara: @DrugsOnFire Raphael: @Marcus Oakley: @Kiwi Spinner: @OhGeeEmily Malthorn: @Suldar Eala: @MissPlums Kaladin: @Arcturio Ronja: @MaraSov Emmeline: @MayaTorres Eblis: @Olyblob Odette: @Roze Dan: @Hoeftificus Lilith: @Sylfiah Vulkan: @DrugsOnFire Verin: @RoguishLaughter Rina: @Sylfiah -All Spirit Tree Staff- Seraphina: @natureluvr Erika: @NiNi Alda: @Tree Murdoc: @Kyle1322 Jarrow: @MangoSalsaa Snowheart: @Vmwareguy2 What are you attempting to do / What is the end goal of this event? To whom it may concern: You are hereby invited to share the joy at the celebration of the marriage between Belial Kaldeste and Evelyn Strafford. The request the honour of your presence on this day, the first of a new life. The ceremony is to be held at the Spirit Tree, found on the Spirit Isle. Following the ceremony there will be celebrations, here we ask only for respect on this day. Is this a combat-oriented event? No Do you require a DM? No How many DM's do you think you will need?
  46. 4 points

    From the album Vadokim's Emporium of Atrocities

    Digital drawing of Kuzari in profile, probably somewhere in Larulael.
  47. 4 points
    until
    Event Name: "Spark" of the Rebellion Event Date: 06/23/2017 Event Leader's Timezone: PST Event Start Time: 3 PM Estimated Event Duration: 1-2 Hours at most Event Location: There will be multiple simultaneous attacks on the listed locations in the west. The outcome for each event location is dependent on multiple factors of what we actually do. Not all will be burned or flat out attacked. Archeados Aeroth+Neighboring Fort Ert Fwe Ebeden Farm at (-2017,64,1690) Camp/outpost (-3644,64,1192) Outpost at (1863,64,441) Western Docks Location Specifics: Location is already built and does not need any building. If selected "Other" in the field above, clarify: N/A Event Type: Attack If selected "Other" in the field above, clarify: N/A Attendees: This is a public event of sorts as it is so involving of so many locations and groups being attacked, but I ask that people don't just show up randomly to these locations to try to be a hero or something if they have no business there. Please no ooc spectating in any location. These attacks were not declared or known about planning wise icly to anyone but those in it currently. Rose@thingirlRay Vale @Suldar Irena @_MS_BACON_ Makev @Makev_Alkam Edgar @arcanefox Bianca @Vyniel Gustav @mrcraftkonrad Cristiana @ItsClaireOr Vale @Suldar Yasir @ShadowMoon Quintin @Quintin (WIP LIST Will edit soon) What are you attempting to do / What is the end goal of this event? The end goal of this for me is to have burned down most areas or populated areas. Or any that could be used as a defendable point or outpost by opposing forces should they arrive, once word of the attacks spread. Hoping to damage areas and food supplies such as farms and such along with transports. Little direct fighting most likely, aiming mostly for arson. Is this a combat-oriented event? Yes Do you require a DM? Yes How many DM's do you think you will need? 2 --- DMs: @Redwall, @Zickery, and possibly some others.
  48. 4 points
    Welp. Sorry dude. Gotta do what you gotta do. If anything try to stop us if you want to icly if you have reason to be there still and its not meta just for the event. But ic is ic, Ooc is ooc. Sorry if you feel strongly on it, but its what my character would do or plan. I know people are gonna be upset about it ic, but to be honest, icly.. Irena just don't care. ._. Sorry dude. Ill deal with ic consequences for my ic actions when they arise.
  49. 4 points
  50. 4 points