This is important! Admittedly, I should have made this post far earlier and it had slipped my mind entirely. What came along with the new item tagging system briefly explained here, was a new pricing system. Prices for items are now dependent upon item type, a few examples being: Artifice, Fauna, Miscellaneous, etc... As well as being dependent upon rarity: Common, Rare, Legendary. At first glance it may seem like a lot, as it is a rather large change from the previous system, however the alterations were made with intent to be as close to the old values as possible, without biting a horrendous chunk out of your medieval-bitcoin wallet.
Lilbren was gracious enough to snip out the current image of
our wonderful sheet to show the category and rarity prices now.
Obviously it's not really a letter-grade anymore now, which is great since
the vile letter-grades slowly ended up losing their meaning as time progressed. All information regarding Custom Items can be found...
Please Read EVERYTHING Before Posting Taxes. Money Will NOT Be Refunded For Mistakes.
Taxes will not be counted if you do not screenshot "/money log" properly read the How to pay the taxes section. Additionally EACH REGION NEEDS A SEPARATE TRANSACTION IN THE MONEY LOG. ONE LUMP SOME WILL NOT BE ACCEPTED. DO NOT WASTE YOUR MONEY IT WILL NOT BE REFUNDED.
The following is the active tax sheet for this month.
If your region owes more than one month's taxes, then the rights to the region may be revoked or the price temporarily increased until repaid in full. Please watch for the percentages of your region on the tax sheet, and adapt accordingly for the month.
While some of you may know who I am, others may not; so hellohihey I'm monomyth, let me introduce myself.
I'm a Creative Writing student attending a four-year university in New Jersey (where I live).
I may not have been on Event Team prior, but I have actual and realized experience DMing and writing for interactive-storytelling-settings.
I have some visions that I want to actualize during my time as ETL, but I'd also like to acknowledge that the system works as is.
I'm not going to reinvent the wheel with the team, but I would like to push it into the following directions;
1) More events that impact the world in a meaningful way, allowing for unforeseen repercussions that will make the continent appear living, 2) More random events (even fluff events) to make the world appear lived in, 3) Coordination with Build Team to make more cool things, 4) Encourage more events and recruit more DMs.
As always, if anyone has any questions, my PMs are always open-- monomyth#5803 on Discord.
If you have any suggestions on what you would like to see in Event Team, I'm...
Disclaimer: The updates listed below are still subject to change. If you have any question about these changes then please ask in this thread! We are also open to additional suggestions on how we can further improve the patron Ranks & Subscriber. You can find a full list of all available perks here: Link
The Following Changes have been made to the following Permission Groups/Patron Ranks Ingame:
Removed the unintended ability to sometimes use colors in the chat window. This was unintended
Player Vault Access has been moved to Patron1.
The Ability to use /fly has been moved to Patron 2
NOTE: Please see the "Known Issues" section of this post for how to get access to fly back if you had it before!
The ability to use /fly has been moved to this rank and above
"/ptime" and "/ptime" reset have been added
"/fbt" has been added (Fullbright)
Large Storage Vaults can be claimed for Free at this rank.
The requirements for being a moderator are very simple, you should be active, familiar with the Code of Conduct, and while not required but recommended, well-versed in combat roleplay in order to easily moderate situations between other players crping when necessary. As a rule of thumb, you should be trustworthy and be able to prove to me that you are. If you want further detail, feel free to look here!