The Aethier Community

April Taxes

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Please Read EVERYTHING Before Posting Taxes. Money Will NOT Be Refunded For Mistakes.
Taxes will not be counted if you do not screenshot "/money log" properly read the How to pay the taxes section. Additionally EACH REGION NEEDS A SEPARATE TRANSACTION IN THE MONEY LOG. ONE LUMP SOME WILL NOT BE ACCEPTED. DO NOT WASTE YOUR MONEY IT WILL NOT BE REFUNDED.

The following is the active tax sheet for this month.
If your region owes more than one month's taxes, then the rights to the region may be revoked or the price temporarily increased until repaid in full. Please watch for the percentages of your region on the tax sheet, and adapt accordingly for the month.

Tax Sheet

The Due date for the taxes is April 31th 2019 at midnight (PST).

The late fee will take effect thereafter until the April 7th 2019, in which the thread will become locked at midnight.

Mini-CiT Update

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Hello! It is Crach for another CiT Update!

This update is
very small, simply providing some written clarification for systems that were originally lost/missing/unwritten. They are as follows:

Pertaining to the Maturity Times for In-Game Animal-Items:
Common: 1-2 OOC Weeks from app-creation time. Will be from the time the animal was obtained if it is from an event.
Rare: 3-4 OOC Weeks from app-creation time. Will be from the time the animal was obtained if it is from an event.
Rare (Event Monster): 2-3 OOC Months
Legendary (All-around): 2-3 OOC Months

This may appear to be a lot at first glance, but it is in fact a
reduction, we feel people shouldn't wait about half a year or rarely longer to use an item, as well as to set some consistency.

Moving on, we are also setting down base prices for the alteration of IC items, not affecting small changes like renaming, grammatical corrections or etc.

Pertaining to Alteration Prices:
Common: 10,000...


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Meanwhile, in the realm of the Divines...

The deity of chaos quietly tapped her fingers upon the cold, alien stone of her stolen throne, resting her face onto an open palm with the other. The battles for the pillars, the mortal deaths and the loss of many lives didn't phase her..much. A tinge of impatience adorned her visage as she sat within the realm of war, countless legions of soldiers under the Goddess of war's command going through portals to the other realms. Though this had been going for a while, some realms were far more resilient then others. It felt like nothing was happening in an infinite amount of time..

And then, progress.

Through two portals-chained down by violet locks were a figure of windy white, and a figure of pure sea blue. Both were tossed harshly onto the ground, their forms scraping against the rough stone and roughing up much like a porcelain floor against the skid mark of a shoe. They said nothing, and didn't even look anywhere but at the ground. A smile curled upon her face.

"Finally. I thought you would never find any of them. We can begin with the third phase with just the two, but I'd rather have the rest."
"That will take a bit more time, the other realms are far more..resistant to my...

Notice: Event Team Q/A Friday, April 5th at 6PM EST.

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For those of you not in the public discord, there will be a public Event Team Q/A on April 5th at 6PM EST on Teamspeak.
Attend if you want to voice your concerns!

(this post will be archived on April 5th at 5:59EST)

Another CiT Update

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CiT Announcement: March 23rd 2019

Wonderful News!
Hello! It is Crach once again for your [Insert large number here] announcement regarding CiT related things! Noting many alterations of the node system and material applications, there has been some small discussion between CiT, LT, and OT to decide on how material applications will be handled. As of March 23rd 2019, you will not require in-game items for common materials be it lore or irl regarding custom item applications, and may include the gathering for such items within their respective applications. Also, regarding discussion with LT, small crafts outside of a character's profession range but can be related to said character's already locked-in professions, can be crafted if done so if the craft is being done in relation to a full work within the character's profession range. Now isn't that just a confusing sentence? In a more easy to understand way, a character who is a weaponsmith, would be able to make the hafts of their arrows even if not a woodworker. The only catch is the material must be an irl material, and not purely a common-lore one. The profession being emulated also cannot be progressed, and this is subject to the item-app reviewer based on...

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