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Perhaps a bit of a misstep in the great calamity and cacophony of organization and mental gymnastics still ongoing in the background as we sort everything out, one somewhat large issue presented itself to the entire plan; the players have no idea what the heck is going on! In terms of stuff actually affecting YOU (a lot of the other stuff is mind-numbing and you probably don't wanna hear it anyways) here is a detailed game plan and list, a timeline of sorts of what will be occurring in the future until "Aethier" as you know it is back to full and working capacity.
Current Impending barriers;
Lack of Dynmap
Lack of Camps
Lack of Regions
Inability to access islands/continents. [Except Adelona, the east, and the Spirit Isles]
Apps and Cool stuff are offline!!
The northern Continent after its event at 6 EST becomes available for private and public events.
World border does minor expansion.
All apps and powers come back online except magic items.
Refer to the Lore journal for magic items disclaimers.
The western Continent after its event at 6 EST becomes available for private and public events.
All islands can now be traveled to.
Camps can be established everywhere [Ask an FT or ET member! They have to ask the Loremaster or FT lead before doing so!]
Dynmap becomes available as the city of Drakonspyre is revealed.
Exploration phase ends, Colonization phase begins and region production on the...
Exodus is in a little over a week; Operations Team has been hard at work ensuring that the transition to the new server, along with your experience in the new world, will be as smooth and seamless as possible. All players should be made aware of the following information:
Everything in your inventory, aside from your nine copied items created by the Custom Items Team, should be stored. There will be no way to retrieve the items once the new world begins.
Items in your ender chest will be wiped. Again, there will be no way to retrieve the items once the new world begins.
Dwarven storage vaults will be protected, as well as PlayerVaults. Put anything you'd like to keep in there.
As for the creative world:
The creative world will be built from the ground-up, ensuring better performance.
Builds in the creative world will not be lost; however, WorldEdit, or FAWE, will be disabled for an unknown amount of time until it becomes more stable for 1.14.4.
The creative world will shut down on the 26th of December and will be unavailable until the new world. At worst, it will be released by January 14th, but we expect it to come much sooner.
Any questions can be directed to me in Discord @ sherlock#5986. Happy holidays!
The cultists chanted, their candles and chalk laid upon the stone. A circle of magic so large it could rival the diameter of the tower Foli erupted from the earth. Each rune, each sigil lit up with violet energies, transferring to the next. Even without the staff, they would have their result. The end demanded it so. The man in the center released his collected divine energies he absorbed, killing every other cultist within the center, including himself as the sigil lit up with their blood spilled onto the stone.
And then the very world itself cracked nearly in twain.
The explosion was deafening, and the power of its shockwave shattered every piece of glass, both ornamental and functional without a second thought. The very ground around the mountains cracked open like an eggshell, and magma poured out from all sides, decimating any chance of survival that those near the explosion had with them. From Frjalstad to Tyr'Varune, the smoke and flame could be seen as it covered the skies above with ash and soot. Even the Aestatians, the Hanese-all could see what just occurred.
To those near the center that were not instantly vaporized, they would be deaf for the rest of their lives, as the volcanic eruption sent such a sound that the world itself heard it four, no-five times over. Rubble was thrown into the air, going across the...
Fliers waive across the realm, put up by criers who seem as if they had seen the Gods themselves. They cry out in fervor as they also post them across every board in every part of town.
"The great God of Adventure, and the whole of the Pantheon invite you, from across them Multiverse-to come to the grand Banquet of the Gods. Within this banquet lies games, gambling, activities, and the best show across the infinite. The divine blessed pitched in heavy competition against one another in a series of activities created by the Pantheon to test their mettle."
On the bottom of the Fliers, the holy Symbol of Oklamat radiates divine power..and below are a list of the activities to sign up in.
P.S: Any healers that are non-divine are requested to assist in making sure that those wounded do not stay that way for long.
Hi Everyone! This is a bit of an Experiment Event I want to do, and it will be likely the first of many that will happen over the course of the Server's history, focused on the Divinity users and a few others that may hit the roll of the dice to enter, be they mages, shamans or normal people! A suite of Activities will be going on, and Signups will be open to those interested in participating in them.
Hello Everyone! Just wanted to post some information regarding how the Final event will work in general for everyone. This is a big and ambitious project, and a lot of you want to really get in and do your part-and so we're going to do our best to ensure that nobody gets ignored, and everyone does their part.
This is by far our most ambitious campaign event probably ever in scope, and there are a few ground rules for you-as a player, to understand.
They are as follows:
1. This event will be difficult. If you deviate from your plans, things may not end up to be the best outcome imaginable, but it isn't impossible. This does not mean we are out to kill you-merely that it will take everything you have been preparing for the past month to succeed in the goals you have planned for.
2. Day one of the event will be placed into segments. While Icly everything will go on at the same time, we will be doing it in stages of an equal amount of player parties in the 3 stages that will happen. To be explained further in depth below. During day 2 and 3, we will be assembling parties much like Vik'Daldrum, but on the spot more then pre-prepared, and there will be quite a lot of content to go through. The final confrontation will have everyone, though.
3. A Dm's word is law here. We will not and cannot have time to argue with you about something, and attempting to argue a point will not be tolerated, as the Dm's will be on a timetable. Obviously it is fine to point things...