Hey everyone, friendly neighborhood Kyle here with some rather bad news. As of right now the Dm's are struggling and doing their best with real life and other issues to be able to keep doing events for the players-but the problem lies in that the amount of events at present are too much, no matter how many events we can physically want to do for you.
While its been tough and we've trucked on, we're almost burning out constantly, and so with great sadness I hope you will understand that we must put in place some expected unpopular restrictions on what types of events can be done, and regulations until the tide has either slowed down, or a massive influx of new Dm's take center stage.
The changes are as follows;
DM’s are to only do one event per day unless it is a period, such as vacations and they have a larger availability. Also in certain crunch situations DM’s can do more than one event a day if something is going to effect/beginning to affect THEMSELVES. But those are the only exceptions barring the gamemaster himself.
Any form of Single player events that are not meant for progression such as magic etc are no longer allowed. Events such as attempts to speak to divines, but not including going to a library for artifacts are still allowed, and I will be doing separate from this rule. They will still count toward your monthly 2 events.
Hello everyone, due to some recent changes regarding Event policies and changes to the team as a whole following the recent Exodus, we’ve decided its important for the playerbase to be aware of certain key changes that directly affect their event experience and application process. Listed below are said changes:
Players can now only apply for a maximum of two events per month and this is being actively tracked.
Players seen to be having other people creating events for them to avoid willing their cap will be subject to a formal warning and subsequent event bans if the behaviour continues.
Players are still expected to apply a minimum of four days before their selected event date.
Players are not permitted to request specific DM’s for events, or be DM’ed by their friends on Event Team unless part of a specific eventline that that DM is running.
Players can request DM’s in public chat to do small events for them, but DM’s are under no obligation to do so and this is not to happen in private. A decision made to ensure DM’s don’t just do things for their friends.
Random events are held at the discretion and pleasure of the DM, harassing DM’s to do these events will not be tolerated.
Events such as exploring ruins, dungeon delving, interacting with NPC...
These were the last words spoken before the Prime Evil of Pride, Astaroth, was ripped in half by the mysterious, demon-like being. In truth, it didn't know itself. It was vengeful, angry..hungry. And all it sought was food, and power..the power to do..what? What was it again? It couldn't remember.
It felt as if it had been shattered into a million pieces, and only by eating the strongest of this place it could realize what it was. Yet a red haze clouded over its vision as it sat upon the throne of Pride, staring out across the hundreds of guards, courtiers and other beings that now lay as nothing but entrails in the wake of its rampage.
As it finished its meal it exited the palace, watching as thousands of demonic beings lines up across the plaza, kneeling to their new lord. Power felt good..but something was missing. This wasn't its home, was it? Chaos, destruction..this was not what it sought, but it needed it so to survive for now..
The ground shook above for a moment, as the drums of war beat across the overworld. It looked up, and for a brief moment, it remembered. It's red eyes lit aglow with hellish rage, and it looked to the world above which it had faint memories of that faded as fast as they came. It soon looked back down, and began marching toward...
Perhaps a bit of a misstep in the great calamity and cacophony of organization and mental gymnastics still ongoing in the background as we sort everything out, one somewhat large issue presented itself to the entire plan; the players have no idea what the heck is going on! In terms of stuff actually affecting YOU (a lot of the other stuff is mind-numbing and you probably don't wanna hear it anyways) here is a detailed game plan and list, a timeline of sorts of what will be occurring in the future until "Aethier" as you know it is back to full and working capacity.
Current Impending barriers;
Lack of Dynmap
Lack of Camps
Lack of Regions
Inability to access islands/continents. [Except Adelona, the east, and the Spirit Isles]
Apps and Cool stuff are offline!!
The northern Continent after its event at 6 EST becomes available for private and public events.
World border does minor expansion.
All apps and powers come back online except magic items.
Refer to the Lore journal for magic items disclaimers.
The western Continent after its event at 6 EST becomes available for private and public events.
All islands can now be traveled to.
Camps can be established everywhere [Ask an FT or ET member! They have to ask the Loremaster or FT lead before doing so!]
Dynmap becomes available as the city of Drakonspyre is revealed.
Exploration phase ends, Colonization phase begins and region production on the...
Exodus is in a little over a week; Operations Team has been hard at work ensuring that the transition to the new server, along with your experience in the new world, will be as smooth and seamless as possible. All players should be made aware of the following information:
Everything in your inventory, aside from your nine copied items created by the Custom Items Team, should be stored. There will be no way to retrieve the items once the new world begins.
Items in your ender chest will be wiped. Again, there will be no way to retrieve the items once the new world begins.
Dwarven storage vaults will be protected, as well as PlayerVaults. Put anything you'd like to keep in there.
As for the creative world:
The creative world will be built from the ground-up, ensuring better performance.
Builds in the creative world will not be lost; however, WorldEdit, or FAWE, will be disabled for an unknown amount of time until it becomes more stable for 1.14.4.
The creative world will shut down on the 26th of December and will be unavailable until the new world. At worst, it will be released by January 14th, but we expect it to come much sooner.
Any questions can be directed to me in Discord @ sherlock#5986. Happy holidays!