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The Trinity Faith (1 Viewer)

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The faith of the trinity is centralized around three deities, the center figure of them being that of the Fallen Lord, Veltes. Worship of this faith is not entirely uniform, each person worshiping in their own way, and each member having their own set of beliefs and morals which they hold themselves to. There are however, core elements and understandings within the faith, and many dogmas which must be realized upon for any true follower of the Blood of Veltes. These men are not only men of war and conflict, but of life as a whole. Upholding the law and dogma of Veltes, or perhaps selectively one of the pillars as their sole duty. The faith had begun generations ago, when the Lord of Strength had been at his height.

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The Fallen Deity, Veltes, most commonly referred to as the 'Lord' by those of the faith. Veltes was once the god who controlled all the domains of war single handedly, before facing the fate presented to him by his daughter Sterk. Having created her from his own ambitions, she would come to be empowered in her own right. Despite being long dead, and most would say irredeemably so, the followers of Veltes believe that his return would spell an era of true law and order, that the world would once more still in harmony. However, his tenants are still worshiped by his followers, and prayers still reach, what is now a fractured, and empty throne.

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I. Balance

The entity of Balance is one of the most pure, yet the most importance. True order cannot come to the world without balance between all forms of government, which is a central belief of the faith. Others are to be respected for their differing views, and few gods worshipped are seen as truly heretical, these being the view of Ombra as a bringer of violence, and any worship of Foli. Severity and Mercy need to be balanced as punishment is administered to properly uphold law and order.

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II. Order

As one of the main beliefs of the faith, Order is believed to be what keeps the world together. Times of chaos are brought by its harbingers who must be expunged, and anyone who so willingly grabs power is considered to be apart of this disorder. Order itself is meant to be kept at all costs, whether this be by fear and with an iron fist, or a kind and welcoming hand. The truth is required for order, the truth and only the pure truth at all times.

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III. Piety

Piety is displayed by shows of faith. Non-believers are to be preached to, not forced to convert. The Trinity are always watching each follower's actions, which ensure the followers are kept in line, and do not go astray through their teachings. Many believe that challenges are presented before them intentionally for them to handle. Faith is to be kept strong, wavering faith is wavering of one's character.

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Dahriim is the embodiment of what is virtuous. The kindness in the world over that which is stern, and the true protector of all of the Trinity. In times of war, Dahriim is the one whom embodies the purest side. Dahriim displays the attributes of honor, compassion, chivalry, mercy, equality and kindness. Many of the faith worship this deity, and most despise his nemesis, Belek too. Yet many of the more aged worshipers speak of a time where Dahriim and Belek were one, and tie their similarities and eternal struggle, together.

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I. Mercy

Mercy is one of the most central polar attributes of the faith. Mercy must be exercised with caution, and only used in cases where it is truly deserved and needed. In this way, mercy is a kindness imparted upon those who repent, or deserve to continue in their pardoning. The truly wicked are not to be given such a courtesy, and are instead to be put down for the betterment of society.

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II. Compassion

Compassion is to be shown to all, whether it be noble or peasant. All men and woman are created in a manner which is deserving of kindness, which must be spread in the ways any devout can. The words of kindness should be given to those who are unfaithful, to create a productive society in which cares for one another.

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III. Equality

Equality is to be recognized between all parties. All sentient creatures are people of the lord, and thus must be respected as such. To view others as lesser based on anything but their merit is a disservice to the realm at large, and a disservice to self. To become unequal is to become heretical.

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Sterk is the balancing pillar of the two. Occasionally referred to as the 'Second Pillar' Sterk is the one whom divides her godly family, and ensures they do not truly succeed over one another. As a goddess of competition, with and vigor, this is what she is to embue and symbolize to her followers of the Trinity. It is common that before, and sometimes throughout a battle or engagement, that litanies are recited to the goddess to receive her favor and to instill themselves as faithful. Dependency on the goddess is frowned upon by most, the prospect of being independent greatly important for self accomplishment.

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I. Competitive

Competition is one of the main idolization of this pillar. The follower is to try and be the best at all they participate in, and must do so by the way of hard work and rigor. This stretches to more than just combat, extending to games of mind and superiority. To not be striving to achieve the best is seen as laxity, a sin of the faith.

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II. Vigor

Vigor is the will of the Sterk and the Trinity. One must show constant action, moving towards their goals and to the balance of the realm. To pause for more than a brief moment to recollect one's being is to commit the sin of laxity. Each day missions must be worked towards.

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III. Solidarity

Solidarity is also a key point of Sterk, the Second Pillar and the Balancer. One must be able to work with all they are paired with to further the unity in the world. This also indicates that one must know when it is best to work alone to accomplish their missions. However, it is said that the faithful prefer to work in groups and hold great cohesion overall.

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Belek is the pillar of temptations and the strictness in law. Most view the deity as a demon, and in the worship of the Trinity this is kept current with the rest. Embellished with fire from Hell, the demon is able to be fallen to most certainly of all of the pillars. Those who worship this deity solely oft do so in private, and act under the guise of worshiping another deity. These faithful have had their ambitions and wants seek too far, and thus they have become blinded by their own greed. Without Belek though, it is recognized the Trinity would be unbalanced, as the law would not be firm.

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I. Judgement

Judgement is to be passed onto all. Should the guilty be proven, they are to be punished accordingly and with great vigor and fairness. Judgement is a key part to justice, but only if it is carried out in a manor that is befitting to the crime. Cruelty is not a part of judgement, as in its pure form, it is not bias and is passed with a stern hand.

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II. Diligence

Those who see Belek, must be diligent in that what they do. All must be cared for to the extremes and with a cautious, watchful eye to be carried out in full and successfully. Should one lose diligence, it is suspected that they are to fail in their task, or finish it in a way that is not worthy of the Trinity.

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III. Ambition

Ambition is a key attribute of the Pillar of Judgement. Upon this truth, ambition is a dangerous tool which may be called upon selectively. Out of all the many tenants of the religion, this can by far turn the most foul. Ambition in excess is viewed as sinful, should one lose sight of the goals of the faith and fall into the ways of pure selfish nature and indulgence. This is not to say that personal goals are not to be achieved, but rather that they are to be done, cautiously.

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I. Foundation

Currently, the church has no established hold within the land. Whilst it has many followers, they are scattered, and have no central location for worship. For order to be successful, the third tenant of the second pillar must be upheld. Solidarity is required, and thus the Trinity Faith must acquire a place of worship and residence. In doing so, Brothers and Sisters of the faith may visit from around the realm and pay homage to their gods and pray for the best, train for the best.

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II. Propagate

The Trinity Faith has a secondary goal of the spread of religion. Whilst not wishing to impede into other's worship, the church does wish to impart its word and will onto others and promote a healthy faith in those who perhaps might be misguided. Without a place of worship this has proven very difficult, but to keep the Fallen Lord's prayers and dogma, one must still carry out the act.

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III. Pilgrimage

The Trinity's Faith objective now is to accumulate faith and favor from the gods in which they worship. In order to effectively carry out their wills and whims, they must seek out weapons, trinkets, and other items of Divine Origin. These items are to be owned by the entity that is the church, rather than an individual person, such being confiscated and locked away into a vault once its use has been completed.
 
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The history of the Trinity faith predates the birth of Sterk, Dahriim, and Belek themselves as legend foretells. It is said that centuries ago, these people worshiped the god, Veltes, and his divine right on his own, coming to respect Sterk as she was birthed. later when Veltes's head was cut, so too did the faith fracture into three parts. Each part held entirely opposed and differentiated ideals from one another, driving further conflict between the parties. As war broke out among the lands of Aversia and across the realms, the people would come and find unification in the very thing that sought to tear them apart, faith.

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The first prominent figure of this unification is Ser Gabriel the Third, a long forgotten king of noble birth found in the lower regions of Aoressa. It is he who is said to have have brought order to the lands in which chaos roamed, though upon his death, the religion once more faded into obscurity. Only recently has it once more begun a resurgence, slowly gaining traction and followers to carry out the ideals of perhaps a singular pillar, or the Trinity and large. The Aversian chapter of the Trinity faith is currently seeking a place to properly reside and set up its holy church.




The current symbol of the Trinity Church is a many headed [most often three headed] Hydra. This is to represent both the fact the faith never dies no matter which face it may put on, along with the strength and pride of such a creature. Being made of many heads, the faith forms one, living, breathing creature. It is common for this symbol to be displayed on heraldry, though it is by no means restricted to just the Hydra.

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In the eyes of the gods, no man holds more importance over another, as all are created equally. Yet, for the sake of order to be held within the church and realm, ,en are required to begin to lead such providence. In this way, through shows of faith and valor may a person be promoted to something higher in status or repute, but all within the church are to have some form of duty which must be carried out.


Vanguard

A position which is said to be selected by vigil and prowess itself, the Vanguard is the most temporary of positions. Granted the holy vigil and artifice of the church, the Vanguard is the first into combat, and takes prescedent over even the Chaplain. This figure is to use these powers granted to combat any and all opponents, and are dauntless in the fight. They are not to stand down in the face of any challenge, doing so would be seen as heresy.

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Chaplain

The highest position one can achieve through the church. Whilst having similar duties to the rest of the Brotherhood, the key difference would be in their protection of that which is holy, and the insurance that knowledge of the gods at large is to be passed onto the youth, and to those aspiring. The Chaplain often holds religious services within the chapel, and selects their successor based on merit and ideologies.

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Knight-Captain

This person is selected to become the successor-chaplain by the previous chaplain. They are to break ties should they find a situation fitting, as well as lead in the chaplain's stead should they fall at the hands of taint or find themselves absent. The Knight-Captain and Chaplain are often relatively close, and it would not be uncommon for the Knight-Captain to be a former squire of the Chaplain. In the event that both the Chaplain and Knight-Captain are permanently deceased, the Brotherhood is to take a vote on selecting a new Chaplain.

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Scribe

The roll of the scribe is simple, yet vitally important to the organization. They are to log all information and safekeep it, this being a wide range of knowledge held within the library of scrolls. In this way, a scribe is a versatile job, which is often given out to alchemists, and those whom study. Being a scribe is not exclusive, and thus relatively anyone in the Brotherhood may become one.

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Brother-Knight or Sister-Knight

A Brother-Knight or a Sister-Knight is a full fledged member of the Brotherhood. These men are entitled full rights and access to near all parts of the church, and most of the forbidden knowledge within it. These men make up the bulk of the ranks which are beholden to the church.

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Novitiate

The base level of the faith. One who enters in as a Novitiate is expected to observe the faith and its actions, as well as partake in activities within the church. It is quite common for Novitiates to also be a squire of one of higher stature. Novitiates are promoted in a vast arrange of ways, the most common of which are daring shows of faith, or many years of persistence and fortitude.
 
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Dawn's Bulwark

Having been set on the quest by the Demi-Servant known as Hecca, the followers of the faith have been informed of three pieces of the key to the vault of the Fallen Lord. Each of these three pieces is scattered about Aversia. The object is to take the blessing of the quest bestowed upon them by Dahriim, and return the object to the realm so it may serve as a bastion of the faith once more.

1. Vul-Lirra, Known as Elenwin.

2. A vallah merchant.

3. Unknown.

Travesty

The fallen weapon of Purity is now in the hands of a former followers of the Lord Protector. Having fallen from the faith due to the tragic loss of his wife, the followers of the Trinity are now divided on what to do with the Divine-Slayer known as Reynauld. One thing is certain, the nature of the heretical weapon, is to be destroyed in its current form, and the fallen man to be restored to something without the taint of the Black Pantheon.






Member List

Zachariah Seraphim - Chaplain

Faolan Syrain - Sister-Knight

Axel Ivengarde - Brother-Knight

Kyrie Eleison Valokomensk - Sister-Knight, Scribe

Theodora Seraphim - Sister-Knight

Giuseppe D'Airone - Brother-Knight

Luciano Lancelyn - Brother-Knight

Florence Lancelyn - Sister-Knight

Esme Vitalis - Novitiate

Eleanora Reylin - Novitiate
 
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Updated, I lied, had forgotten some things. If this is something you are interested in joining, feel free to message me on the forums, on skype or in game. I will be more than happy to answer questions, etc.
 

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