I can fix the "OP" factor... We go from the old and -true- myths I.E. No silver doesnt work and "Holyness" -might- not work... And no sorry those were added in by the churches after Werewolves came to be...\ said:I am for this aslong as they do NOT turn into giant overgrown dogs who have full control werewolves need to be balanced otherwise it will go bad like the Vallah did
If NiNi approaches me and asks me to (or a member speaking for the lore team), I will.\ said:I've never been a fan of werewolves BUT its good to give them a chance before we all immediately say no, at least give Waker a chance to show us his lore before we jump to conclusions.
\ said:As long as they are not OP, or ever feel the need to be over powered. But in my opinion, I would say no until full proof the lore for it is balanced or harder to become and RP. Fighting should not be a main part of a trait, or race..
Like I said, it's a bit hard to be OP when you spend all your RP life hiding your weakness. Being a werewolf is a great honour in my lore to followers of Faunus, HOWEVER....It's also a great curse.\ said:
Again.\ said:To be honest, I think it is a poor choice to pursue.We just got rid of a race with a reason that it was separating roleplay heavily and people were rushing it and then making things up for it and causing problems, It was all very stressful to handle.
Do we honestly need a second because someone wants to a furry / wolf man? It will only repeat the process over again at which time it also invites a bunch of meta game fights.